![]() ![]() They’re well designed, albeit played safe in terms of a water racer, but good nonetheless. Courses also tend to change during races, in a similar style to Blackrock Studios’ Split/Second from back in 2010. There are only about nine courses in the game, but the campaign remixes them, creating new ways to venture through so locations remain feeling fresh, even when you revisit them multiple times. ![]() Tracks vary from a park washed out with water to a forest set on fire. Checkpoint racing is a single event wherein players have to hit as many nodes as possible along with going against the clock. Elimination extracts the last place pilot every ten seconds until there are only three left. Most races are simply that, races, but there are other modes to keep in mind. Going through the campaign is simple enough: racing earns players experience and cash as well as a star rating at the end of each event.
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